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Somebody has to be first! I think this is mistaken for the old Game retail group Just read the RNS and make your own mind up.Don't worry about how posts are on a BB LOL!
As you two are the only PI's I'm a bit sceptical
at the mo
and growing at a phenominal pace... that RNS just alreted me to this potential 10 bagger...
London & Dublin | March 29, 2016: GameAccount Network plc (“GAN” or the “Company”), an award-winning developer and supplier of enterprise-level B2B Internet gaming software, services and online gaming content in the United States, announces it has signed a multi-year agreement with an undisclosed major US casino operator (“Client”) for the launch of Simulated Gaming™, pending regulatory approval. Highlights Consistent with other GAN clients in the US, the new Client is the operator of a major established casino property generating in excess of $500m in gross gaming revenues annually. The Client’s property is situated in a new US State, continuing GAN’s State-by-State approach to the US market and ensures continuing access to the lucrative North Eastern regional social casino gaming market where GAN has unique experience operating Simulated Gaming™ since January 2014. Tenth major US casino operator to nominate GAN and Simulated Gaming as the preferred model for launching online, delivering true convergence between real money land-based gaming and online Simulated Gaming proven to increase on-property patron visitation. The Simulated Gaming™ offering will be operated from an instance of the GameSTACK™ Internet gaming system deployed in Las Vegas Nevada and is expected to go live across web and mobile in the second half of 2016. GAN’s US-patented iBridge Framework™ will link the GameSTACK™ Internet gaming system to the Client’s land-based casino management system. Simulated Gaming™ is an innovative Internet gaming service designed by GAN specifically for land-based US casinos, offering a gaming-as-entertainment consumer website and mobile apps that include over 200 casino slot and table games, including poker, backgammon, gin rummy, poker dice and blackjack tournaments. Dermot Smurfit, CEO of GAN commented: “GAN’s market-leading Simulated Gaming experience has been selected for the tenth time by a major US casino operator who’s identity will be disclosed following completion of the regulatory approval process, a necessary feature of the highly regulated environment GAN’s clients operate within. Our patented capability linking casino loyalty programs to our Simulated Gaming experience is expected to materially strengthen the Client’s existing patron relationships in an increasingly competitive regional market.”
Not showing on LSE? From what I have read plenty of upside here!
broker target 270p who am i to argue
BOOM
on the move now
I see this as a massive positive on top of a lot of positive news . got to move higher soon
BIG RNS
They have just announced two new deals and not the least. One is with major Casino operations on east coast. They biz model needs sizeable clients to generate cash so excellent news. I'll keep holding onto those until the time comes. I am sure patience will be highly rewarded.
http://gameaccountnetwork.com/news/san-manuel-selects-gameaccount-for-simulated-gaming-website-in-the-united-states/ New deal announced with deployment of their simulated gaming product. Sounds good as they now have a fair amount of future clients in the US, when regulation will be approved. Long term investment but definitely worth waiting IMO...
rivaldo thanks for your informative posts. I am watching this more closely now and will increase my holding on any weakness. atb
Interesting interview with Smurfit re this week's deal - he's moved his family to the USA to progress the business, and they'll seek a US listing once things pick up: Http://www.irishtimes.com/business/technology/dermot-smurfit-jr-hoping-to-strike-more-deals-with-casinos-1.2316088 Extracts: "It is the seventh such US deal negotiated by Smurfit, a nephew of Michael Smurfit and the eponymous son of Michael’s brother, who is the chairman of Powerflute. Cousin Tony Smurfit, the new chief executive of Smurfit Kappa, is also a GAN investor." "So why is the share trading so modest? “We think it is because we are an Irish company, London-listed but US-facing. I don’t think anyone in the UK or Ireland pays much attention to what we are doing in the US. Perhaps it doesn’t register with them that we have done a deal with a huge casino business on the edge of Los Angeles.” It sounds like Smurfit hankers after a US listing for GAN. Does he? “We have always said if we are successful selling our products in the US, we would seek a US listing.” Smurfit says GAN has already considered listing in the US with ADR (American depositary receipt) derivatives, but it was too difficult to make it work for the company. It might make a US listing within two years, he says, if it can get a market capitalisation of between $200 million and $300 million. Its market value in London is currently about £32 million, or $50 million"
This is good news - the launch of a whole new range of slot games. In particular, the launch in the coming months could provide a further step-change in recurring revenues: Http://www.investegate.co.uk/gameaccount-network--game-/bus/statement-re-slot-tournaments-capability-for-si---/20150722070000Z6082/ "• The majority of GameAccount Network’s operational US casino operator clients have adopted Slot Tournaments, most recently New York’s Empire City Casino which are now available to play online via www.EmpireCityCasino.com • Expected deployment of Slot Tournaments for the Company’s regulated real money Internet gaming markets including New Jersey, the United Kingdom and Italy later in H2 2015"
Excellent - and long - new interview with the CEO here. Well worth reading, but this is just a tiny extract: Http://www.casinoenterprisemanagement.com/articles/july-2015/online-inroads-gameaccount-network-finds-path-growth "Looking ahead, Smurfit sees the company delivering online services to many more U.S. casino operators. “And supporting a massive online audience of players which will numerically dwarf the casino operators’ on-property patron visitation numbers (although on-property gaming will continue to dominate online income for many years to come).”
Last night's RNS sounds really exciting imo...they should have left it until this morning to announce: Http://www.investegate.co.uk/gameaccount-network--game-/bus/statement-re-successful-launch-of-casual-mobile---/20150622180000Z1790/ "Statement re Successful Launch of Casual Mobile Gaming Platform Complementing Simulated Gaming™ GameAccount Network announces successful launch of its Casual Mobile Gaming platform complementing Simulated Gaming™ London & Dublin | 22 June, 2015: GameAccount Network plc (“GameAccount Network” or the “Company”), an award-winning developer and supplier of enterprise-level B2B internet gaming software and online gaming content in the United States, announces the launch of its Casual Mobile Gaming platform serving as a powerful complement to its existing Simulated Gaming™ solution. Highlights • Mobile Gaming is a new global market for the Company with a new product line of casual mobile games principally delivered to land-based casinos in the United States. Distinct from the Company’s existing markets of real money Regulated Gaming and Simulated Gaming™, mobile gaming on smart phones and tablets generated $3bn in sales in 2013 from 146m US residents (Source: Casual Connect ‘Games Market Sector Report: Smartphone & Tablet Gaming 2013’) • Casual Mobile Gaming are games designed for smart phones and tablets for a mass-market audience and which have any type of gameplay and sit within any genre. Casual games typically offer simple gameplay with no particular skills required in order to play and enjoy • The GameAccount Network Casual Mobile Gaming platform, launched in Q1 2015, after eighteen months in Research & Development and has, since the commencement of soft-launch marketing, achieved Average Revenue Per Daily Active User (ARPDAU) of $0.24c, which currently exceeds general expectations within the Casual Mobile Gaming Industry • The first casual mobile game delivered for a US casino, ‘Foxwoods Solitaire’ is available for both Google Android and Apple iOS mobile devices in over 150 countries worldwide. This game contains links promoting the Simulated Gaming app also available in App stores. Additional casual mobile games will be delivered online in 2015 for existing land-based casino clients of Simulated Gaming™ in the United States • Casual Mobile Gaming enables land-based US casinos access to the Mobile Gaming market worth an estimated $3bn per annum in the United States in 2013. Casual Mobile Gaming is proven to increase new downloads of Simulated Gaming™ mobile Apps which is proven to increase property visitation among existing patrons; reactivate lapsed patrons bringing them back on-property; and, drive acquisition of new patrons from outside the typical drive distance to the property Dermot Smurfit, CEO of GameAccount Network commented: etc"
Encouraging announcement for this business which has been under the radar for too long now. They have spent the last 18 months building their basis for success in the US and the time for recognition of their success has finally come. I hope our patience will be rewarded massively...
Canaccord apparently have a 270p price target here - reduced on Monday from 281p :o)) Http://www.mideasttime.com/canaccord-genuity-lowers-gameaccount-network-plc-price-target-to-gbx-270-game/477792/ alf of that would suit me fine for the moment....
Hello - this news sounds promising for GAME as a member of AGEM... Http://www.digitaljournal.com/pr/2555307 "Association of Gaming Equipment Manufacturers (AGEM) Hails Passage of Senate Bill 9 in Nevada That Ushers in New Era of Gaming Entertainment CARSON CITY, NV--(Marketwired - May 15, 2015) - The Association of Gaming Equipment Manufacturers (AGEM) announced today the passage by the Nevada Legislature of Senate Bill 9 that allows for variable-payback percentages in slot machines to enhance the player experience by bringing true skill-based gaming, arcade-game elements, hybrid games and other unique features and technologies to the casino floor for the first time. Widely expected to be signed by Gov. Brian Sandoval, SB9 is supported by the Nevada Gaming Control Board and the Nevada Resort Association and represents the first time AGEM has specifically initiated legislation in its 15-year history. To start the process, AGEM members, anchored by all of the world's largest slot machine technology companies, were polled in early 2014 and asked to submit ideas on how to boost innovation that would require a change in Nevada law. The variable-payback concept was the overwhelming choice to be forwarded to the Nevada Committee To Conduct An Interim Study Concerning The Impact Of Technology Upon Gaming that met throughout 2014 and ultimately recommended that the AGEM concept advance to the Legislative level. When the Legislature convened in February, SB9 was initially assigned to the Senate Judiciary Committee, which moved it to the full Senate that passed it by a 20-0 vote. Full Senate approval moved it to the Assembly Judiciary Committee before full Assembly approval yesterday, May 14. Gov. Sandoval, a proponent of convening the Nevada Committee in 2014 as part of his platform to keep Nevada as the world's gaming technology hub, is expected to sign the bill into law within the next two weeks. The Nevada Gaming Control Board and the Nevada Gaming Commission will now lead the process of writing and promulgating the rules and regulations that will guide this innovative new direction that AGEM believes will inject new life into the slot machine segment of the gaming industry and attract younger players that are accustomed to the arcade experience and different forms of non-gambling games in their daily lives. "AGEM is especially proud to be the initiator and one of the driving forces behind the milestone event," said Thomas Jingoli, AGEM President and Chief Compliance Officer of Konami Gaming. "We'd like to thank the Gaming Control Board and Chairman A.G. Burnett for supporting this initiative over the past year and we are excited that Nevada will be the first in the world to offer the full extent of this innovative new form of gaming." Variable-payback percentages would, for example, give all players a base game with an 88 percent payback, but if you're particularly skilled at shooting down enemy p
Suprise.........41% choo choo.enjoy weekend all.
Potential is a slow, risky business.
Last system sale was £10m... So I'd expect much more than what Davy announced to be honest... I doubt they will apply such a massive discount on a system sale, unless the deal is set around other revenue streams such as revenue sharing terms for a specified period of time... I would not be surprised it comes from a big casino organisation in the US preparing to launch online gaming website and GAN will then become their technical supplier as well as game provider. And don't forget, they have been in talks for one more system sale too. This massive buy today is a sign something big is coming with this one... under the radar for now but not for much longer.